Skull and Shackles
HORN OF THE TRITONS
Aura moderate conjuration and transmutation; CL 9th
Slot none; Price 15,000 gp; Weight 2.1lbs.
This conch shell can be blown as a horn once per day, except by a triton (Pathfinder RPG Bestiary 2 270), which can sound it three times per day. Blowing the horn activates any one of the following functions:
> Calm rough waters in a 1-mile radius. Alternatively, this use functions as a dismissal spell against a targeted water elemental (DC 19 Will negates).
>• Summon 1d4+1 sharks or 1d3 advanced sharks as if using summon nature’s ally V.
>Create a fear effect (DC 16) in a 500-foot radius that only affects creatures with the aquatic or amphibious subtype that have Intelligence scores of 1 or 2.
Any sounding of a horn of the tritons can be heard by all tritons within a 3-mile radius.
Requirements Craft Wondrous Item, control water, dismissal,
fear, summon nature’s ally V, creator must be a triton; Cost 7,500 gp
Great Success: Word spreads of the PCs’ legendary dinner party and impressive accomplishments. Each of the PCs gains his or her own seat on the Pi rate Council. The PCs’ reputations start to attract more independent Free Captains who seek an alliance with the PCs to the Island of Empty Eyes.